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− | '''Abilities''' in [[Slay.one]] are skills and passive perks that players than equip on their characters. All players start with a few basic abilities and more can be unlocked using the [[gold]] earned from playing matches. |
+ | '''Abilities''' in [[Slay.one]] are skills and passive perks that players than equip on their characters. All players start with a few basic abilities and more can be unlocked using the [[Currency|gold]] earned from playing matches. |
Players have 1200 ability points and each one of the abilities requires a certain amount of points to equip them. Once the points limit is reached, one or more of the currently equipped abilities must be removed to equip other ones. |
Players have 1200 ability points and each one of the abilities requires a certain amount of points to equip them. Once the points limit is reached, one or more of the currently equipped abilities must be removed to equip other ones. |
Revision as of 06:50, 24 May 2018
This article is a stub. You can help Slay.one Wiki by expanding it. |
Abilities in Slay.one are skills and passive perks that players than equip on their characters. All players start with a few basic abilities and more can be unlocked using the gold earned from playing matches.
Players have 1200 ability points and each one of the abilities requires a certain amount of points to equip them. Once the points limit is reached, one or more of the currently equipped abilities must be removed to equip other ones.
List of abilities
Active abilities
These abilities must be activated for their effect to take place. Once they are used they will go into a cooldown time. Players can only carry up to 2 active abilities at a time.
Name | Description | Price | |
---|---|---|---|
Heal Aura | Create an aura that heals nearby units. | 0 | |
Laser Turret | Create a turret that shoots enemy units with lasers. | 0 | |
Wall | Create a wall, that blocks pathing and projectiles. Grenades can be shot over it, though. | 0 | |
Teleport | Teleport over a short distance. After using teleport, you can not shoot for 2 sec. | 1500 | |
Invisibility | Makes you almost invisible to enemy units. | 0 | |
Acid Grenade | Throw an acid grenade, that causes damage to units and objects over time. | 0 | |
HE Grenade | Throw a grenade that explodes, dealing major damage to enemy units. | 0 | |
Laser Grenade | Throw a grenade that shoots bouncy lasers in all directions upon detonation. | 1800 | |
Missile Turret | Create a turret that shoots enemy units with missiles | 1200 | |
Grenade Turret | Create a turret that shoots enemy units with grenades | 1600 | |
Scan | Temporarily reveals all units on the minimap. Also increases the visibility of invisible players. | 1200 | |
Shield | Reduces incoming damage to 10. Only lasts one second. | 2000 |
Passive abilities
These abilities will provide their effect without the need of activating them. There is no limit to how many passive abilities can be equipped at a time.
Name | Description | Price | |
---|---|---|---|
Strength | Increases your maximum HP by 6.5 | 0 | |
Agility | Increases your movement Speed | 0 | |
Regeneration | Increases your HP regeneration rate | 1200 | |
Intelligence | Increases your energy regeneration rate | 1200 | |
Lifesteal | Gives you HP depending on how much damage you deal to enemies | 1700 |
Removed abilities
This have been in the the game but were taken out (Brought to you be Sirman)
Upcoming abilities
These abilities will be added to the game
Name | Description | Price | |
---|---|---|---|
Grappling hook | This Ability can grab opponents or grabs unmovable tiles and pushes yourself over. | 0 |